Hi Everyone!
Just thought I’d post something to share some updates.
Piko3D is still mainly a hobby, but it’s certainly not dead!
Currently working on an extension for Visual Studio Code, that connects to Piko3D using a socket, to provide debugging functionality, for Angelscript. Angelscript has amazing functions to support a debugger like this, but having it in VSCode has been amazing.
Simple things, like being able to click on an error in the console, to be taken to the correct source file and line, was already an improvement, and seeing it break on breakpoints has also been great. Still working on improving the call stack reporting, and also want do add watches, and evaluation.
Feels good to be working on tools for a change, and it’s already paying off.
Hopefully it will help us have a nice new demo at the next Revision Demo Party!
Meanwhile, micron is working on our own physics engine implementation. It’s a huge and impressive task, but surely interesting. Really eager to see what comes of it, but it will take some time.
That’s it for now!
Thanks for reading, and hopefully more news soon!
Wracky
Tags: Angelscript, physics, Progress